PLT Old Questions Download

PLT OLD QUESTIONS for Bachelor 1st Semester covers key topics like programming languages, software development, techniques, maintenance, and architectures.

Programming Logic and Techniques (PLT) is a foundational course for computer science and IT students. It introduces the core principles of programming, the structure behind code, and systematic ways to solve computational problems. Mastering PLT helps students gain the logical mindset needed to learn any programming language efficiently.

Whether you’re preparing for a class test, final exam, or just revising the concepts, this blog presents the most important 50 questions from each unit of the PLT syllabus — all curated specifically for bachelor-level first-semester students.

📘 50 POSSIBLY BCA PLT OLD QUESTIONS

🔹 Unit I: Programming Languages

Some of PLT OLD QUESTIONS of unit 1.

  1. What is a programming language? Explain the classification of programming languages.
  2. What is a low-level language? Explain machine and assembly language with advantages and disadvantages.
  3. What is a high-level language? Explain its advantages and limitations.
  4. What are translators? Explain compiler, interpreter, and assembler.
  5. Differentiate between compiler, interpreter, and assembler with suitable examples.
  6. What is the difference between low-level and high-level languages? Explain with examples.
  7. What are linkers and loaders? Explain their types and importance.
  8. What are 3GL and 4GL? Explain with examples and advantages of 4GL over 3GL.
  9. What is object-oriented programming? Explain its features and advantages.
  10. What is portability in programming languages? Why is it important?

🔹 Unit II: Software Development (PDLC)

Some of PLT OLD QUESTIONS of unit 2.

  1. What is program development? Explain the phases of program development life cycle (PDLC).
  2. What is problem analysis? How is it performed during software development?
  3. What is program design? Explain its types with examples.
  4. What are input, output, and file design? Explain each with examples.
  5. What is coding in programming? Explain its importance in software development.
  6. What is program testing and debugging? Explain with suitable examples.
  7. What is program maintenance? Explain different types of maintenance.
  8. What is documentation in software development? Explain its types and importance.
  9. What is an algorithm? Explain its characteristics with an example.
  10. What is a flowchart? Describe its symbols and benefits with an example.

🔹 Unit III: Programming Techniques

  1. What are programming approaches? Explain top-down and bottom-up approaches.
  2. What is modular programming? Explain its features and benefits.
  3. What is structured programming? Explain its characteristics.
  4. What is object-oriented programming technique? Explain its advantages and disadvantages.
  5. What is a program development model? Explain the waterfall model with a diagram.
  6. What is the prototype model? Explain its working with advantages and disadvantages.
  7. What is the spiral model? Explain its phases and use cases.
  8. What are cohesion and coupling? Explain their types and importance in modular programming.
  9. What are the types of logic used in program development? Explain each with examples.
  10. Differentiate between sequence, selection, iteration, and recursion with examples.

🔹 Unit IV: Program Maintenance

  1. What is program maintenance? Explain corrective, adaptive, and perfective maintenance.
  2. What are the problem areas in software maintenance? Explain with suitable points.
  3. What is the cost impact of software errors? Explain with examples.
  4. What are the standards of documentation in programming? Why are they important?
  5. What is a program specification? Explain its role in documentation.
  6. What is a system flowchart? Explain its symbols and components with an example.
  7. What is a data flow diagram (DFD)? Explain its elements and types with examples.
  8. How is DFD leveled? Describe with an example.
  9. What are the steps to draw a DFD? Explain with a sample case.
  10. Differentiate between system flowchart and data flow diagram.

🔹 Unit V: Standalone and Client-Server Programming

  1. What is standalone programming? Explain its advantages and limitations.
  2. What is client-server programming? Explain its architecture and advantages.
  3. What is the difference between standalone and client-server programming?
  4. What is web-based programming? Explain its features and benefits.
  5. What are the advantages and disadvantages of web-based programs?
  6. What is the architecture of web-based systems? Explain with a diagram.
  7. What is a client-server model? Explain its components and working.
  8. What is platform independence? Why is it required in modern software development?
  9. Name a few web-based programming languages and explain their capabilities.
  10. Compare client-server and web-based programming with examples.

📝 Conclusion

Programming Logic and Techniques is not just another subject — it’s the bedrock of programming. Whether you’re going to write code in C, Java, Python, or any future language, PLT teaches you how to think logically and systematically. The above 50 questions cover all five units and help you focus on the most crucial topics for exams.

So, dive into the logic, build your foundation, and get ready to become a better programmer.

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